| photo time! |
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Man this site has had a lot of talking as of late. Lets get some pictures!
Flies are dirty, dirty, dirty! I am delighted every time I see one of the burly workman deconstructing the hallway in my office using a "Henry" vacuum cleaner:
Road photos! Was crazy about the inter-storm light last night... Finally, one shot not taken by me, but I love it: EBBaby on a fender of the trailer they're using as they move this weekend. ![]() Incidentally I've changed the layout of kisrael.com to allow for slightly larger photos to be posted. Good? Or does the readability of paragraphs suffer too much? | |
| everything mattered |
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So, following up yesterday's rant about the Chinese Room...
Reading further into the book, I see what Hawkins is up to. Around 100 pages in he writes If Searle's Chinese Room contained a similar memory system that could make predictions about what Chinese characters would appear next and what would happen next in the story, we could say with confidence that the room understood Chinese and understood the story. We now see where Alan Turing went wrong. Prediction, not behavior, is the proof of intelligence.So now we see where Hawkins went wrong... Turing specified a judge looking to determine if the conversation partner is a human or a computer, and is permitted to ask questions that could not be answered without having a normal human's ability to predict the flow of a conversation, to fill in the gaps. Thus Hawkins use of the Chinese Room is a giant strawman, where he might be using the room as a stand in for "computers as they are generally used now" (with a CPU, long and short term memory, following programs step by step, etc) and a weak form of the Turing test (fooling a Chinese speaker who probably wasn't having that deep of a conversation to begin with) and saying that this test can be passed by a machine that isn't really thinking, which is view so weak it's tough to argue against. For Hawkins, and I think he makes a strong case for this, prediction - a non-stop giant flow of expectation and comparison with reality - is the tool and hallmark and perhaps even necessary component of intelligence. He is probably taking for granted Searle's idea of "Strong AI" vs "Weak AI"; some proponents of the former would argue that even a simple thermostat has a (extremely) rough form of consciousness, that it in effect "wants" the room to be a certain temperature and "acts" according to that desire. Hawkins sees a bigger, unbridgeable gap between that kind of simple mechanism and generalized intelligence, rather than a continuum, and feels that he has isolated the crucial difference. I like when I read a book about how the brain and consciousness might function, and suddenly I feel more self-aware of my own internal thought process. Quote of the Moment "Sure it mattered. When you get to my age you discover that everything mattered. Life isn't a series of good and bad choices. It's harder to steer it one way or the other than most people think. You just get pulled along. You look back and you wonder 'could I have changed the course of my life?' Maybe you could've ... but it would probably have taken a tremendous force of will." --Old Man in Seth's "It's a Good Life, If You Don't Weaken", a graphic novel I just read. The man was a friend of "Kalo", a New Yorker cartoonist the main semi-autobiographical main character is trying to find information about. (It turns out Kalo is made up by Seth (pen name of Gregory Gallant), though he throws in some convincing mockups of Kalo cartoons at the end that really make the quest feel real.) | |
| on hawkins, intelligence, and searle's chinese room |
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So I've been twittering about Searle's Chinese Room lately, might as well ramble about it at more length and get it out of my system... (kisrael.com, come for the quotes and links, stay for the long pseudo-intellectual grumblefests!)
I'm reading Jeff Hawkins' "On Intelligence", and from what I've heard it seems pretty promising... with ideas that the core of intelligence is a memory-prediction system, and that AI researchers do themselves a disservice by not looking at the actual physical mechanisms of the brain, just like neuroscientists do themselves a disservice by not trying to take a step back and focus on the large process rather than specific subsystems. That all seems really promising. So far he has two points I disagree with... one is that Searle's Chinese Room is a satisfactory demonstration that "behaviorial equivalence is not enough", that you could somehow fake intelligence without being intelligent. The second is this idea that intelligence is strictly an internal property. He might be not too far off on the second idea, but from a utilitarian standpoint, a 100% internal intelligence is of zero interest to us... one could imagine this group of hyperintelligent rocks, all with this rich internal state that is this lovely model of the whole environment, able to make simulations and predictions with stunning accuracy, but if there is zero interaction with the outside world, who cares? These smartrocks are indistinguishable from, you know, rocks! (I remember writing a poem about this in high school, a rock that figure out world peace and all that, but couldn't tell anyone 'cause it was a rock.) Down this path lies stuff like Greg Egan's "Permutation City", where a whole field of floating dust specks might be intelligent, if we just knew how to interpret /communicate with it, a kind of weird pantheism, or at least beleif in pan-intelligence. So...the Chinese Room. You can read Hawkins restatement of the thought experiment here. He concludes that "no matter how cleverly a computer is designed to simulate intelligence by producing the same behavior as a human, it has no understanding and it is not intelligent". I find this conclusion absurd. First, while this is an abstract thought experiment and thus a huge amount of handwaving is permitted, it's important to note how hyper-complex the "big book of instructions and all the pencils and scratch paper he could ever need" would be if the setup is going to effectively simulate a person conversing intelligently in Chinese. It's an important thing to note, because part of Searle's argument is secretly an appeal to intuition, and lines like "after all, it's just a book, and books can't think!" will come up but that is terribly misleading because ignores the overwhelming scope of that book... it needs contains "simple" abstract symbol manipulations that can "fake" someone who has a deep knowledge of the world, Chinese culture, history, itself, the laws of cause and effect, a sense of humor, what it means to be in love -- in short, everything necessary to convince the person passing in the notes and reading the responses that there is a Chinese speaker inside there. That book would need to be almost unimaginably huge and complex to pull this off. But say we grant the theoretical possibility of this book. There is a perfectly valid answer to "where does the understanding lie in this scenario?", a reply formulated shortly after the original idea was proposed, and it's called the "Systems Reply'... the man inside might not understand Chinese, and a static book and pile of scratch paper certainly doesn't understand Chinese, but the System as a whole... man, book, paper, room-- absolutely does. For me this is one of those ideas that I almost can't believe isn't intuitively and universally obvious. Searle's response is to say, ok, well what if the man memorizes the book, and has a good enough memory to do all the steps in his head... There! He now can speak Chinese without knowing Chinese! (As I think Dennett points out, he now knows Chinese but in the "wrong way".) Going back to the idea of the room, I guess the idea is that because there are certain things the odd intelligence of room, man, book can't do, we're not counting it as "true intelligence". Oddly enough, for me this goes back to the idea of the hyperintelligent rocks, in that the issue is one of information getting in and out. Ask the Chinese Room about a beautiful grassy meadow, and it talks about the meadow. Searle seems to argue, though, that it doesn't really understand what a meadow is, it's just doing abstract symbol manipulation. But if enough is going on inside that you can ask it ongoing questions about the meadow, what it feels like, how the grass gently floats on the wind, etc, and are satisfied by the humanness of the answers, to say that there's no "real" understanding on all that scrap paper, or in that book, or with the diligent, boring work of that man is just being ornery, and terribly biased against ways of being intelligent that don't physically resemble our own brains. So just like the guy who 'internalized' the Chinese Room might not have access to his understanding of Chinese like someone who learned Chinese the usual way, we might not be able to comprehend the internal states of the physical Chinese Room, but I can't see there's any way of deeply faking understanding without having understanding. (Someone on the Wikipedia page comments points out how, sadly, too often school can look like a big Chinese room, where a kid might be given a statement like "the heart is associated with the flow of blood', and later be given a question like 'what is the heart associated with the flow of? A. snot B. blood C. poop'... thus becoming a simple Chinese Room that can answer a basic question about biology by pattern recognition, with no true sense of meaning or depth.) So I'm still optimistic about Hawkins books... he may be more concerned with the layman's understanding of computers, and arguing that an intelligent system will operate very little like the main part of a computer does. (Even if the end result was some kind of "brain simulation" that happens to run on a traditional-style computer, kind of a neuronic VR... I'm not far enough along to know if he would accept the plausibility of that or not.) Still, his begging the question of whether a Chinese Room would have understanding rankles me a great deal. | |
| an open-ish letter on indy gaming |
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So this is a letter I wrote my friend SpindleyQ, who set up the Glorious Trainwrecks site that is at the core of my current game making efforts. Every once in a while I pester him with thoughts about my game-making delusions of grandeur...
Anyway, he mentioned the Poppenkast 10800 seconds open compo... that's 3 hours, one hour more than I used for manspider the other day, so I updated the game with sounds, wing animations, and a title screen. Hey man Thanks for pointing out the poppenkast compo. I actually was pimping GT a little too much, realized that's not a neighborly first post, so I retracted a bit. Guess I'm back to my usual pondering the indie games community, such as it is! I suppose it's like a lot of indy scenes, art or music or all that... always people around who seem more dedicated and/or talented but are still totally obscure, so you realize you gotta just take pleasure in what you do for its own sake... There's so much volume out there! Like reading about TOJam, which I hadn't even heard of, but there's so much out there on a bigger scale than I usually play in -- people who work on teams, semi-serious music and art, tools that run at a different gear than Java Processing... (plus my age old fear that I'm missing the spirit of GT) Probably the biggest issue is that I don't do anything out side these little 2 and 3 hour boxes... and kind of lack the drive to, in some ways. (See, some of us don't seem to be on the having offspring trail so we have to time to fret about these things -- probably a lot easier to be unka kirky than a bona fide daddy!) Sigh. Am I actually looking to indy gaming for help with meaning and purpose in life? :-> Game of the Moment Speaking of games, I spent a number of hours on Fantastic Contraption last night, a great Flash based building puzzle game (kind of like sodaplay back in the day but with more of a goal-oriented structure) With FC, I like how part of the reward is seeing how other people solved it. It's humbling though... I probably wouldn't believe fancy walkers and catapults were possible within the system if other people weren't building them! | |
| the wired jungle |
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My main task in helping my mom unpack in Viginia (besides providing a bit of grunt labor) was to setup the computer and the television- the cable, the DVD, and three or four video game systems.
MELAS (My Ever Lovin' Aunt Susan) asked if the rejiggering of the AV stuff was basically easy for me, and just a bunch of work, or if it was complex. It was easy, I assured her, and then explained a bit about matching white and red and yellow connectors for the sound and picture, and recognizing and knowing an "S-Video" plug, etc. But then I thought about it, and realized that with a moderately advanced setup (and in this case we have two A/V switches, one that's "TV / DVD / Games" and the other that selects the actual game system) it gets pretty complex. Or rather, complex enough so that if it's not working you don't immediately know what's going on. And I could see that maybe that's where I do have a skillset she doesn't, or at least not as refined... it's a process very similar to debugging a computer program: figure out what assumptions you're making, and then isolate and challenge each assumption in turn so you know what's going wrong. (OK, the Wii picture isn't showing up... does it show up when I plug it directly into the TV? Yes, so the TV is probably on the right channel. Now what if I plug it into the first switch box? Still works. How about into the second switch box? Problem. OK, so there's likely a loose plug or something between the two switch boxes.... etc etc etc) This process comes easily and naturally for me... so easily I don't know if it's something semi-instinctive, something I figured out for myself growing up, or something that was drilled into me in computer science class and then refined through years of practice as a professional programmer. Quite possibly the latter, though it might be some of each, that I had that kind of temperament that led me to my eventual career field... And does this tie in to my general hemming and hawing, my strong reluctance to speak in absolutes, and reliance on saying stuff like "I don't see it here" rather than "it's not here"? | |
| manspider |
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manspider - source - built with processing My entry for Klik of the Month Klub #13: manspider! (The theme was beards. So he has a beard!) Another springy physics-y game, here your goal is to catch the flies you need to supplement your rapidly diminishing health bar. Click on the floating green leaf pods to throw a web strand and try to consume flies for both health and points. | |
| that rocks. |
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Sorry for not lavishing much attention on this site as of late!
Rocks of the Moment
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| hooked on mnemonics |
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So back in the day I used to commute to Tufts for my summer job, and I remembered "CAB" - Copley, Arlington, Boylston -- as the stops before Park Street, where I would hop on the red line. Now the trick is "SPCA", like the animal folks... Symphony, Prudential, Copley, Arlington, since Arlington is where I work.
Yay mnemonics! | |
| roboclarinet |
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I have not much to say today so here is a robot playing clarinet: I wonder if you could build a robot trumpet player, like I envisioned in my youth. Seems like the embouchure might be even tougher to get right. (Searches for robot and trumpet together on youtube pull up fakey sounding stuff that I don't believe is real.) | |
| nuthin' like that 1:30AM baseball |
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Stayed up (well, mostly) through all 15 innings of the All-Star game. Kind of crazy to see that, almost every extra inning had a feeling like "this could be it!", including the bases loaded a few different times. Red Sox coach Francona, heading up the AL, was about out of pitchers, and was determined not to overuse
Scott Kazmir who had recently pitched a long game for close divisional rivals Tampa Bay... After him? "There was nobody else," [Francona] said. "Maybe (Tampa Bay Rays third baseman Evan) Longoria. He's got a good curveball."
Video of the Moment --JZ sent me this (err, vaguely PG13ish) video: Sales Guy vs Web Dude. It gets so many delicious details right, from the sneaky passing of blame to random pressure tactics and overall idiocy... favorite line: "There's no way to go back. You can't arrange them by penis." Link of the Moment Weirdly compelling, the last 50 photos posted to LJ. Nice eclectic variety... | |
| you CAN argue with mathematics! |
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Ha HA! EB and his tape measure was so wrong in his estimation that the loveseat/foldabed was too big to be maneuvered through the hall. JZ and I were able to wrangle it through. Now I should be able to get the
bottommost layout I thought of working, with the backroom by the galley kitchen dedicated to entertainment, and the front room a bedroom and office-y workspace.
My whole place is chaos right now, but I'm hoping getting to the layout I was hoping for will motivate me in getting fully settled. Cartoon of the Moment
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| northern bound |
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Home again, home again, jiggidy jug.
Got to hang around the Jersey shore yesterday with the extended family, cousins and all that. People weren't allowed to do much besides wade because of the rough riptides, which were kind of fun. Video of the Moment --Mascot Bloopers make me laugh. So many big furry things, so little dignity Article of the Moment Clay Shirky' on group dynamics, what lets online communities self-organize and survive, and what patterns they often fall into. | |
| wii fitful |
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Here are some cropped screenshots from Wii Fit, and the accompanying text:
I learned my lesson -- bad posture is sexier than good! | |||||||
| "yeah, I think people are just getting stuper. stupider." -scott |
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So a few weeks ago that Atlantic Is Google Making Us Dumber? article was making the rounds. I finally read it, and wasn't crazy about it. The background was excellent, and talking about how technological changes modifies our way of thinking, like how touchtyping let Nietzsche avoid migraines and start writing more in bon mots, was great. But the final conclusions weren't solid.
There seems to be two main lines of attack: one is that Google is making us soft, that we're going to retain less in our heads since such vast amounts of information -- no, not just vast amounts - terrific methods of getting to the right, small bit of information, with connections to more - are always at hand. The other line of attack seems to use Google as a convenient shorthand, or possibly whipping boy, for soundbite culture in general. That so many of us our losing our ability to focus for medium or long stretches. (Disclaimer: I'm increasingly aware that I might not have a "representative" way of thinking, and that too often I'll forget that not everyone approaches problems like I do, and therefore my analysis is suspect as I start to apply it generally.) Trying to get to the root cause of why having access to lots of information can lead to shorter attention spans is tricky. I think of how I approach long books, on "interestingness density". A really long book better have MANY interesting ideas, or otherwise the return on time and thought invested suffers. Regular readers of the site will know I've been formulating this idea of "interestingness", sometimes even "interestingness as a moral good", for a while now. Maybe I then owe it to myself to try and peel back the layers of it, find out what makes interestingness interesting, or if there's a way to define or predict what is interesting besides "I know it when I see it"... Interestingness can be shallow, that's for sure, prefering a great paragraph to a good essay, and the novel and the nifty over the prolonged and fretted-over. But it doesn't have to be; a good technical account can go extremely deep and still maintain a level of novel ideas, or rich and non-intuitive but useful metaphors that make the subject fascinating. Bringing this back to the main attention span issue... maybe people are using this same kind of lens to judge how long they want to look into something, because something more interesting might be just around the corner. Or maybe we've become more demanding consumers, and getting the gist of something is enough. Also: I'm more aware of how I tend to speak in parentheses. So often the parenthetical aside is the loveliest part of a multipart thought. Quote of the Moment I am nuts for information-- as are we all, I suspect, most real men and women. I can't get enough of the stuff. When I'm clicking through the hundreds of E-mail messages that await me each morning, sometimes I imagine I'm a mighty information whale, sifting through thousands of tiny (but nutritious!) krill bits. Yum! Whether it's reading the cereal box or scanning the advertisment slide show some genius thought to project on the big screen at the movie theater, my appetite for information is unquenchable. --Joshua Quittner. Actually I first recorded this in 1998... Google Feature of the Moment Speaking of Google, Anthony gave me a tour of the NYC office on my way down to VA, when I stopped over to pick up a copy of Wii Fit he graciously had located for me. He pointed out that Google DOES have a feature I was looking for, namely providing date-ordered search results when you're searching a site that has a blog-like format, but you have to click on "Blogs" under "More" to activate it. I think it should be an option whenever you do a "site:"-specific search, and that site in question is known to have a Blog-ish format. | |